Xamarin Forms: Mircosoft.EntityFrameworkCore.Sqlite issue with Physical devices

Introduction

Building Xamarin Forms apps using .Net Standard 2.0 is still pretty much new to industry, we are just started to learn how differently we have to configure Xamarin setting to get it working when compared to PCL based projects.
I was building a Xamarin Forms based App using Microsoft’s Entityframeworks SQlite to store app’s data. Entity framework using sqlite is an obvious choice when it comes to building App using .Net Standard 2.0

Simulator

Works well on pretty much on all simulators without any issue, all read/write operations works well.… [Keep reading] “Xamarin Forms: Mircosoft.EntityFrameworkCore.Sqlite issue with Physical devices”

Handling Complex Object Persistence and Messaging on Mobile

Data persistence and messaging is a very common task that you almost certainly need in your apps. Mobile platforms have come a long way in supporting data persistence mostly through the SQLite engine which has become the standard on all mobile platforms. However, SQLite is (as it’s name suggests) a lightweight engine and does not offer as many features as a full RDBMS.

This should not be a problem on a mobile device where persisting data is intended mostly for caching until the data reaches its ultimate destination on a backend server.… [Keep reading] “Handling Complex Object Persistence and Messaging on Mobile”